A DirectX 12 Rendering Engine built within C++
Wireframe Rendering
Easily switch between different rendering techniques and shader programs.
Features
- Lighting
- Texturing
- 3D Rendering
- Simple Physics
- Scenes
Loading Models
Models are converted into a custom format currently can convert OBJ files and FBX files
Scenes
Scenes are used to define what resources must be loaded in order to render the scene. These being: